Mini Boglin inspired by the artwork of Tim Clark.
The piece is presented in UE5 using this fantastic scene produced by Lincoln Hughes https://lincoln-hughes.gumroad.com/l/ahDZE?recommended_by=search
This generator was used as a base for the eye https://share-legacy.substance3d.com/libraries/328
The piece was created using 3ds Max, Z-Brush, Substance Painter and the Unreal Engine